AI Insights · Timothy · April 2024
Top 5 Historical Games on iOS in France for Q1 2024
Discover the performance trends of the top 5 historical games on iOS in France during Q1 2024. The data provided by Sensor Tower highlights weekly downloads, revenue, and active users for each game.
In the first quarter of 2024, the top 5 historical games on the iOS platform in France showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Royal Match from Dream Games experienced a steady decline in weekly revenue, starting at around $218K in the first week of January and ending at approximately $180K by the end of March. Weekly downloads also saw a downward trend, beginning at 35K and dropping to about 18K. However, weekly active users remained relatively stable, fluctuating between 394K and 433K throughout the quarter.
Rise of Kingdoms by Lilith Games showed more fluctuation in weekly revenue, peaking at around $85K in early March before stabilizing around $75K towards the end of the quarter. Downloads started at 3.2K and dipped to as low as 1.5K, only to slightly rebound to 2.2K. Active users started at 61K and saw a decrease to approximately 53K by the end of March.
June’s Journey: Hidden Objects from wooga had a peak in weekly revenue in late January at about $42K, with a slight decline to $38K by the end of March. Weekly downloads were relatively low, starting at 1.4K and ending at 1.1K. The game maintained a stable number of active users, ranging from 40K to 45K throughout the quarter.
Warpath: Ace Shooter, another title from Lilith Games, saw a significant increase in weekly revenue towards the end of the quarter, peaking at around $38K in mid-March. Downloads fluctuated, starting at 8.6K, dropping to 1.5K, and then slightly recovering to 2.2K. Active users saw a decline from 34K to about 20K over the quarter.
Guns of Glory: Lost Island by FunPlus International AG had more modest weekly revenue, peaking at approximately $29K in early January and stabilizing around $21K by the end of March. Downloads were consistently low, starting at just 60 and reaching a peak of 496 in late February. Active users showed some growth, starting at 836 and increasing to 1.3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.